Whether in the classroom, or in a 1-1 session in our Communications suite we have found that making sessions enjoyable is crucial to successful implementation. At Larkrise the range of eye gaze activities make learning a fun and motivating activity.
Most of the software we use focuses on eye control – the idea that wherever you look on the screen things will happen. We aim to help students improve their eye gaze skills over time, improving accuracy for communication grids and, potentially, computer access.
Harnesses the power of eye tracking in the classroom. Essentially, this is where the technology is used to tell us where on the screen somebody is looking. This information can tell us a lot about the user:
- Are the looking appropriately?
- Are they engaged with the activity?
- Do they respond to instructions?
- Are they able to track words (evidence of reading skills)
- Can they look at all areas of the screen?
Eye Gaze Software
We have an increasing number of software options for using eye gaze in school
- Look to Learn – 40 activities that cover the whole of the learning curve
- Sensory EyeFX – 30 activities focusing on early sensory interaction
- Look to read-
- Understanding cause and effect and developing access skills
- Exploring books independently for the first time
- Recognising sounds and letters, and developing early literacy
- Clicker 6 with Oxford Reading Tree – use eye tracking to help students improve literacy and reading skills
- The Grid 3 – huge range of eye gaze resources plus the option to make your own. Also provides the first steps in AAC and computer control
- Tobii Communicator 4 – offers a brilliant transition from choice making to alternative communication with eye gaze